		PLEASE VIEW THIS FILE IN FULL-SCREEN MODE


Table of contents
-----------------

1) introduction
2) graphic items    -  any diretories that didnt fit to one of my categories
3) Beastiary        -  the monsters
4) Tristram         -  the townpeople
5) sound and music  -  the accustic effects
6) the heroes       -  the characters
7) the end

------------------------------------------------------------------------------------------------
1) INTRODUCTION

I found Lucifers Diablo Archive Viewer V1.4 somewhere in the net and I like it very much.
But one day I wanted to see the butcher and I didnt know which file it was.
Thats why I tried nearly every file and wrote down what I could see or hear.
(e.g. PLRGFX\WARRIOR\WHA\WHAAT.CL2 - Did you know that that is a sprite of a warrior with
 an axe and an heavy armor ???)

For a while I was happy but then I thougt that everyone should know what I know.
So I asked Lucifer whether he would put this file to his Archive Viewer and he did.
Thanks Lucifer

			LETS SEE WHAT IS INTERESTING IN THIS FILE
             Dont expect an great file, there are informations missing (???)
        	andt if you know something I dont know send it to me
					(please)


------------------------------------------------------------------------------------------------
2) GRAPHIC ITEMS

ctrlpan			-      parts of the graphics in the game (e.g. borders)

data			-      the Windows in the game (e.g. Spellbook, Quest Log)
data\inv		-      the Inventory window

gendata			-      screens you see while loading a new Level (e.g. stairway, Videos)

items			-      items dropped on the ground
items\map		-      ???

levels\l1data		-      the graphics (e.g. walls) of the church
levels\l2data		-      the graphics (e.g. walls) of the catacombs
levels\l3data		-      the graphics (e.g. walls) of the caves
levels\l4data		-      the graphics (e.g. walls) of the hell
levels\towndata		-      the graphics (e.g. Trees) of the town

missiles		-      arrows, fireballs, etc.

objects			-      e.g. chests, doors, dead people in the hell

ui_art			-      Screens from the Main Menus (Muliplayer, etc.)

------------------------------------------------------------------------------------------------
3) BEASTIARY

"Every beast could be another one." I mean: in the directory monsters\fat are the files for the
(red) Overlords. And in this dir is a file blue.trn! This is the palette for a blue Overlord
a Mud Man. Same to the Horned Demons. If you use the blue.trn, youll get Mud Runners.
Those palettes exist for nearly all monsters

monsters\acid		-      Acid Beast
monsters\bat		-      Gloom
monsters\bigfall	-      ???
monsters\black		-      Black Knight
monsters\darkmage	-      ???
monsters\demskel	-      ???
monsters\diablo		-      Diablo 
monsters\falspear	-      Fallen one with spear
monsters\falsword	-      Fallen One with sword
monsters\fat		-      Overlord
monsters\fatc		-      The Butcher
monsters\fireman	-      ???
monsters\gargoyle       -      Gargoyle
monsters\goatbow        -      Goat Man Cain with bow
monsters\goatlord       -      ???
monsters\goatmace       -      Goat Man with mace
monsters\golem          -      Golem
monsters\mage		-      Counsellor
monsters\magma		-      Magma Demons
monsters\mega		-      ???
monsters\monsters	-      I think here are the palettes for the bosses (e.g. Moonbender)
monsters\rhino		-      Horned Demons
monsters\scav		-      Scavenger
monsters\skelaxe	-      Corpse Axe
monsters\skelbow	-      Corpse Bow
monsters\skelsd		-      Skeleton Captain
monsters\sking		-      Skelleton King
monsters\snake		-      Viper
monsters\sneak		-      Hidden
monsters\succ		-      Succubus
monsters\thin		-      Obsidian Lord
monsters\tsneak		-      Invisible Lord
monsters\unrav		-      ???
monsters\worm		-      Sound of the Cave Viper
monsters\zombie		-      Zombie

------------------------------------------------------------------------------------------------
4) TRISTRAM

These are the sprites for the townfolk

towners\animal		-      the cows
towners\butch		-      wounded man in front of the Church
towners\drunk		-      Farnham
towners\healer		-      Pepin
towners\smith		-      Griswold
towners\strytell	-      Cain
towners\townboy		-      Wirt
towners\townwmn1	-      Adria, Gillian
towners\twnf		-      Ogden

===============
TRISTRAM SPEAKS
===============

Now comes the sentences spoken by the townpeople.
==============================================================================
the sentences of Gillian are Bmaid01.wav - Bmaid40.wav
the sentences of Griswold are Bsmith01.wav - Bsmith56.wav
the sentences of Farnham are Drunk01.wav - Drunk35.wav
the sentences of Pepin are Healer01.wav - Healer47.wav
the sentences of Wirt are Pegboy01.wav - Pegboy43.wav
the sentences of Cain are Storyt01.wav - Storyt38.wav
the sentences of Ogden are Tavown00.wav - Tavown45.wav
the sentences of Adria are Witch01.wav - Witch50.wav
----------
the sound of the cows are Cow1.wav - Cow8.wav 
the sentences of the guy in front of the church are Deadguy2.wav + Wound01.wav

there are the files Priest00.wav - Priest07.wav
(I do not know who this is, if you know please write send me a mail)
==============================================================================

------------------------------------------------------------------------------------------------
5) SOUND AND MUSIC

music			-      the music you hear when playing Diablo

sfx\items		-      objects (e.g. rings, barrels, chests)
sfx\misc		-      missiles,casting spells, walking, etc.
sfx\monsters		-      sound of the bosses (The Butcher, Zhar the Mad,etc. )
sfx\narrator		-      the narrator (the voice that reads the books)
sfx\rogue		-      look under HEROES
sfx\sorcerer		-      look under HEROES
sfx\towners		-      look under TRISTRAM 
sfx\warrior		-      look under HEROES

------------------------------------------------------------------------------------------------
6) THE HEROES

Most of the directories in the Diablo Archive are used for the player animation,
but if you know the system it is easy to find the animation you wish without "try and error".

Usage: PLRGFX\ A \ B \ C.CL2

A= Sorcerer OR Rogue OR Warrior

B= is an dir consisting of 3 letters: 1st letter: the character (R, S, W)
				      2nd letter: the armor (H-Heavy, L-Light, M-Medium)
				      3rd letter: the weapon: A - Axe
							      B - Bow
							      D - Sword + Shield
							      H - Mace + Shield
							      M - Mace
							      N - nothing in his/her hands
							      S - Sword
							      T - Staff
							      U - Shield

C= is the File:
   Usage of the File: AB.cl2
   A= the "3 letter code" e.g. RHA
   B= is his/her action: as - standing in the dungeon
			 at - attack
			 aw - walking in the dungeons
			 fm - casting a "fire-spell" e.g. Firebolt
			 ht - getting hit
			 ln - casting a "lightning-spell" e.g. Lightning
			 qm - casting a "magic-spell" e.g. Town Portal
			 st - standing in the village
			 wl - walking in the village


I hope everybody understood this.
For all people who didnt ... some exsamples:

If you want to see a Warrior with an heavy armor attacking with an axe:
PLRGFX\WARRIOR\WHA\WHAAT.CL2

If you want to see a Rogue without armor(same as light armor) and with a bow walking in town:
PLRGFX\ROGUE\RLB\RLBWL.CL2

If you want to see a Sorcerer with an medium armor and without weapons casting a "fire-spell":
PLRGFX\SORCERER\SMN\SMNFM.CL2

Everybody who didnt understand yet is allowed to mail me.

==============
Talking heroes
==============

Dont panic: this part isnt as difficult as the beginning of section 5.

All characters got their own sounds.

---------------------------------------------------------------------------------
The sentences said by the ROGUE are SFX\ROGUE\ROGUE01.WAV till ROGUE102.WAV

The sentences said by the SORCERER are SFX\SORCERER\MAGE01.WAV till MAGE102.WAV

The sentences said by the WARRIOR are SFX\WARRIOR\WARIOR01.WAV till WARIO102.WAV
---------------------------------------------------------------------------------

All characters talk the same, that means ROGUE56.WAV is the same as WARIOR56.WAV

    Theres only one thing that is different: The Sorcerer talks "long": I do not have...
				               The others talks "short": I dont have...

Now here are the phrases:
(If the character is talking something very long, I didnt write done the hole talk.
 I just wrote an description e.g. Quest "Chamber of Bone")
 
 1	-		Quest "Chamber of Bone"
 2	- ???	(I think its some kind of Quest)
 3	- ???	(I think its some kind of Quest)
 4	- ???	(I think its some kind of Quest)
 5	- ???	(I think its some kind of Quest)
 6	-		Quest "Circle of Binding" <-I think so!
 7	-  ???	(I think its some kind of Quest)
 8	-	Your death will be avanged
 9	-	Rest in peace, my fried
 10	-		Quest "Valor"
 11	-		Quest "hallof the Blind"
 12	-		Quest "Warlord of Blood"
 13	-	I cant use this, yet
 14	-	I cant carry anymore
 15	-	I have no room
 16	-	Were would I put this
 17	-	No way
 18	-	Not a chance	
 19	-	Id never used this
 20	-	Id have to equip that
 21	-	I cant move this
 22	-	I cant move this, yet
 23	-	I cant open this
 24	-	I cant open this, yet
 25	-	I cant lift this
 26	-	I cant lift this, yet
 27	-	I cant cast that here
 28	-	I cant cast that, yet
 29	-	That didnt do anything
 30	-	I can already do that
 31	-	I dont need that
 32	-	I dont need to do that
 33	-	I dont want that
 34	-	I dont have a spell ready
 35	-	Not enough mana
 36	-	That would kill me
 37	-	I cant do that
 38	-	No
 39	-	Yes
 40	-	That wont work
 41	-	That wont work here
 42	-	That wont work, yet
 43	-	I cant get there from here
 44	-	Its to heavy
 45	-	Its to big
 46	-	Just what I was looking for
 47	-	Ive got a bad feeling about this
 48	-	Got milk
 49	-	Im not thirsty
 50	-	Im no milkmade
 51	-	I could blow up the whole village
 52	-	Yipp, thats a cow, allright
 53	-	To heavy
 54	-	Insperitu sactum		* * * * * * * * *
 55	-	Predictum ortium		* I am no Roman *
 56	-	Ifisio orbitus ut inimicus	* * * * * * * * *
 57	-	The enchantment is gone
 58	-	All too easy
 59	-	Back to the grave
 60	-	Time to die
 61	-	Im not impressed
 62	-	Im sorry. Did I break your concentration
 63	-	 ??? is mine  -  I didnt understand the first word
 64	-	Die
 65	-	Yeah
 66	-	Ohhhhhhh - is refreshed
 67	-	Hui - Like we Germans say :-)
 68	-	Ahhh - is hit
 69	-	Ahhh - is hit by a sword
 70	-	Ahhaaahh
 71	-	Aauaahh
 72	-	Heh Heh Heh - cant breath
 73	-	Muh - I cant write
 74	-	Woh
 75	-	Thank the light
 76	-	What was said
 77	-	MMM - surprised
 78	-	Mmmm - tasted great
 79	-	Aha
 80	-	the spirits of the dead are now avanged
 81	-	The town is save from this fault spawn   - ????
 82	-	Rest well Leoric, Ill find your son
 83	-	Your madness ends here betrayer
 84	-	You lureno more man to their deaths
 85	-	Return to heaven, warrior of light
 86	-	I can see why they fear this weapon
 87	-	This must be what Griswold wanted
 88	-	I need to get this to lock ...      -??? 
 89	-	I need to get this to Griswold
 90	-	Ive never been here before
 91	-	May the spirit of Arkaine protect me
 92	-	This is a place of great power
 93	-	This blade must be destroyed
 94	-	Your reign of pain has ended
 95	-	Now thats one big mushroom
 96	-	That stench. is ist me or are there zobies down here
 97	-	The ??? of this place has been fault	- TRY THIS !!!!
 98	-	Oh its hot down here			- TRY THIS !!!!
 99	-	I must be getting close
100	-	Maybe its locked from the inside
101	-	Looks like its rustet shut  - ????
102	-	Maybe theres another way

The warrior has sentences the other dont have:

	Wario14b.wav	-	 ???  -  I cant hear it correctly
	Wario14c.wav	-	Too much baggage
	Wario15b.wav	-	I have no room for this crap
	Wario15c.wav	-	I got to get rid of some of this crap
	Wario16b.wav	-	Where do you want me to put this
	Wario16c.wav	-	What am I, a packrat
	Wario69b.wav	-	Ohh   -   Getting hit
	Wario95b.wav	-	Thats not such a big mushroom
	Wario95c.wav	-	I never seen a mushroom, that size	- TRY THIS !!!!
	Wario95d.wav	-	 ???  -  Its to fast
	Wario95e.wav	-	Damn, what a mushroom
	Wario95f.wav	-	What a <laugh> mushroom
	Wario96b.wav	-	The smell of death surrounds me
	Wario97.wav	-	The ??? has been fault
	Wario98.wav	-	Its hot down here

================================================================================================
THE END

I hoped you enjoyed reading this file.
If you have problems with this file mail me.
You can mail me too if you got no problems.

Please excuse my bad English but I'm German.


Who am I?: Matthias Meiler
	   meissler@t-online.de
	   Berlin, Germany
